Saturday, February 9, 2013

New Blog

I prefer Wordpress to Blogger so I have transfered. Please continue to follow my progress there. Thanks!

http://wonderlandgamesblog.wordpress.com/

Friday, February 8, 2013

Thursday, February 7, 2013

Progress Report - Feb 7th

Progress is going well - I am having some minor issues involving the engine I am using so I can't really fix those issues until I get in contact with its creator. Otherwise I am happy with the software.

Most of this week was dedicated to start developing NPC enemies to populate the world with, as well as making items. Oh jeez, the items... those can get painful to create at times because of the game's focus on crafting and loot.

In the next week, I am going to continue to build the world, which will probably be the biggest task, as well as continue developing the achievements system I have set up which gives bonus XP for tasks (like killing X crabs, crafting X this, etc.) and can be found in the pause menu.

Unfortunately, not much screenshot-worthy stuff added this week so here is an item icon. Beat some dinos over the head!



Friday, February 1, 2013

Progress Report for Feb 1st

Generally good progress made this week (or so) on Survival of the Fittest. I got a lot of the framework done such as the character creation screen and the level-up system, which I decided will be the traditional "assign points" system. I am trying to go for innovation but I seem to be playing it safe in those areas for now.

I got a lot of the world's basic layout done too, but it isn't much to look at (or play) right now. I have the soundtrack set up too, which is some royalty free music from Incompetech, which is like the best royalty-free music site ever, in my opinion. It sounds great.

The survival system's foundation based around time has been created, and a weather system and day and night cycle have both been implemented.

Unfortunately, everything is pretty bare bones since development started around a week ago, but here are some screenshots. This site seriously needs them.

A creepy test character I created.


A quick look at the status screen.


Please give feedback! That is what it is all about.

Saturday, January 26, 2013

Survival of the Fittest

I am proud to announce my first game, Survival of the Fittest, a light-hearted 2D sandbox RPG made in Engine 001 (at the forums I am Wonderland, at the GMC I am Super Guy) set in the stereotypical cavemen times with dinosaurs and stuff like that.

You're a man/woman who recently turned 18 and decided it was time to leave your tribe and see the world, and that is exactly what you do. There is not going to be a main story, to let you go explore and create your own adventures.

Planned features include:

-A wide-open, living and breathing (day/night cycle, random weather, etc.) original sandbox world to explore with quests to do, dinosaurs to beat up, loot to grab and weird people to meet.

-Customizable characters. Perks to choose from on every second level up, so you can choose how you want to play.

-Crafting system.

-Full sound, with sound effects for everything and lots of music.

-Survival! You'll have to drink, eat and sleep to survive.

-Dinosaur fights! Kick dino butt!

Follow for more updates on my progress, as well as news and screenshots.